It's a game about only just being good enough to sort of keep going a bit until you fail and die. To be good at this game would be to undermine its ethos and spoil its efficacy.
I also think that's kind of the point, too. It's probably important to stress up front that I am absolutely terrible at The Long Dark.
And now there is! Along with tweaks and an overhaul to cooking, a whole new region has just been added in, called Hushed Valley River, and it's absolutely savage. So I know now that what I really want from The Long Dark is just more of it. Then Wintermute was released and 'perfect' wasn't exactly a word being bandied around. To have a narrative motivation to persist against the odds and the elements seemed perfect. For the many years I've been returning to this truly brilliant and most brutal of survival sims, I so wanted them to deliver on the Story Mode the title screen would always promise. The thing I thought I wanted most from The Long Dark proved to be the thing I wanted least.